This innocuous looking game proved to be a lot of fun! It may have less replayability than other games, but I could see playing it again down the road. It's good to play with two people, or a young person, or when you have an ear infection!
A slim storyline about a man trapped in a magical puzzle book connects 10 chapters with 8 games each. Naturally the games get progressively harder, and if you run out of time, you have to replay the whole chapter. There are old favourites such as the Towers of Hanoi (up to six disks even!), a tile game, matching games, puzzles, tanagrams and math puzzlers. There's even a symbol Sudoku. My favourite game was one called "Round and Round" where blocks had to be rotated into squares, but moving one square into place often knocked another out!
Each chapter had one or two pictures puzzles as well, where you had to find objects in a scene and use the objects to unlock the page. Some of these were very intriguing, although at other times the logic broke down. For example, in "The Private Eye" picture, one had to tape a magnet from a telephone headset to a catnip mouse and poke the mouse through a mousehole to find the key. Ugh! Fortunately hints were available at a cost of 5 minutes of game time. Sample it at Big Fish Games.
A slim storyline about a man trapped in a magical puzzle book connects 10 chapters with 8 games each. Naturally the games get progressively harder, and if you run out of time, you have to replay the whole chapter. There are old favourites such as the Towers of Hanoi (up to six disks even!), a tile game, matching games, puzzles, tanagrams and math puzzlers. There's even a symbol Sudoku. My favourite game was one called "Round and Round" where blocks had to be rotated into squares, but moving one square into place often knocked another out!
Each chapter had one or two pictures puzzles as well, where you had to find objects in a scene and use the objects to unlock the page. Some of these were very intriguing, although at other times the logic broke down. For example, in "The Private Eye" picture, one had to tape a magnet from a telephone headset to a catnip mouse and poke the mouse through a mousehole to find the key. Ugh! Fortunately hints were available at a cost of 5 minutes of game time. Sample it at Big Fish Games.